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Old 01-11-2008, 08:55 AM
Bobb4 Bobb4 is offline
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Join Date: Jan 2008
Posts: 553
Default Online aspects of game

I am not sure if these questions have been asked before, but here goes…

You have mentioned the network code is being greatly or even totally reworked. At present Il2 1946 is one of the few games that can be played with pings ranging from 0 to 500 plus quite easily.
Will the code of Storm of War be as accommodating?

Secondly, will Storm of War allow moving objects (tanks and ships) during online play? This cannot be done in online play with Il2.

Being a regular flyer on the ADW servers, I was wondering whether Storm of War would accommodate similar statistics and online play?
Also mission times are limited to one hour segments in ADW (Il2 Commander), will Storm of War allow longer online missions, even perhaps a persistent online universe?
And I second the suggestion from CH Kurkio above that the online plane lists should not tell people what the enemy is flying...
A bomber squadron without escorts would be slaughtered, while a large gaggle of flighters would be ignored...
Knowing what the enemy is flying is unrealistic and that information should be found out the hard way, and simply not by pressing the S key

Lastly being a huge fan of the Red Baron 2 series, I was wondering how interactive and immerse individual pilot careers would be depicted in the single player game. Would it say be possible to say tangle with a top ace such as Galand, maybe even down him or fly alongside Bader, Johnston or Sailor Malan to name a few?

Last edited by Bobb4; 01-11-2008 at 09:07 AM.