Quote:
Originally Posted by kristorf
Top work, flew through the valleys and hills on the Slovak map with settings of
1600x1200
AA 8x
Anti Filtering 8Qx
perfect settings and got no stutters, ave frame rate 43fps
well chuffed
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FYI this game doesnt like and #Qx setting due to the older OPEN GL Code.
" it can also not only kill your fps but cause some game crashes. "
1600x1200 60fps all the time ... except the major towns but in 4.09mb I'm getting 10fps higher over the towns. 4.08 getting 28-38fps adv 4.09 33-48fps adv over major towns.

Love the new clean visual in 4.09. I can see to the ends of earth with out the crazy fog and blurry image over 1.5 grids. It's like flying in FS 2004 now.
8800 gtx
quad core 6600 over clock to 3.0
4 gigs of ram
vista 64 bit
x-fi ex gamer
24" LCD
AA: 16x,Gamma,TranspMS
AF: 16x
VSync: On TripleBuffer+
SLI: AFR [0x00400001] (predefined)
Perf: HiQual
Trilin-
AnisoFil-
AnisoSam-
NegLOD: Clamp
MipMap:Tri
ConfTxtClamp+
OGLVersion: 2.1
ExtLimit: 0
CPU:SingleCore
OGLCtrl: ThreadOptOff
[window]
width=1600
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
[rts]
ProcessAffinityMask=15
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
PolygonOffsetU