Quote:
Originally Posted by idonno
Please, please, please do something about the ability of gunners, both human and AI, to fire accurately (or at all) while the airplane is maneuvering violently.
I'm so sick of taking hits from inverted bombers pulling 5 "G's".
Does anybody really think this kind of thing as at all reasonable? And it's been like this for how long?
It's long past time for this incredible oversight to be addressed.
I.D.
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This is a long standing issue, and if I recall correctly there will be several AI changes to 4.11.
Other long standing AI issues include the ability of AI to see through their own plane, clouds and the dark of night, making it impossible to "bounce" them, and making nightfighting missions somewhat unbalanced. Their evasion tactics consist of endless aileron and barrel rolls, and if your wingmen follow you in for landing they often crash into the ground, or yourself. Also their speed and manoeuvres are somewhat superhuman, given that no one could pull all the g's the AI pull and still be able to fight.
The G-limits where IMHO the best change to IL2 in a long time, and has made it much better, but AI programming is very difficult so I don't know what issues can be addressed or not.