Oleg I thought I would pass on this idea,
Dynamic weathering (already used on aircraft) + complex weather = dynamic snowfall?
It would be neat to have ground textures, as well as weather conditions, varying on a daily basis. It could be done in the rendering instead of using separate texture files...
I'm not asking for it as it may not be feasible, but I thought it was a 'cool' idea that you might find amusing...
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