Quote:
Originally Posted by Tigertooo
Hi again chaps, i started this thread and read all answers very carefully. It seems C# scripting cando miracles.Alas i know nothing on how C# scripting works and after reading some scripts it is complete Cinese for me.Hence a question that perhaps will be impossible to answer, but who knows:
Is it possible to make a script, just and only to to determine the amount flyable planes a mission builder wants to have on different "spawn areas" ?
Stupid example: i want 5 spits2 on Tangmere and 6 Me 110's at calais? next mission: 6 Rotols on Manston and 4 Me 109 at whatever French airfield.
So is it possible that with one script, this one script can be used in different missions,to determin the amount of flyable a/c in different "spawn areas"?
One can laugh if this is not possible, as said it's chinese for me 
so just wondering
Thanks to the scripting chaps 
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Absolutely possible but you should better start a new thread in the the FMB section.
For me it is not clear if you want to change missions automatically or manually. It is also easier to limit number of planes by type in total, not by airfield.
You may also search for Dynamo online mission/campaign. It has a script example limiting plane numbers that some C# programmers can fine-tune to your needs.