I don't think we are taking it seriously (I don't) but has long grown kids we pay attention to details and are unforgivable about what a modern Sim shd be.
As I hve alrdy said I am not expecting CoD devs to accuratly simulate the full range of mechanical and fluids mechanical behavior of a WWII plane. What we are expecting (and let me talk not only on my own name) is an average comprehension of the environment where things behave in an orderly manner with drag, lift, gravity, eng pw and dyn forces and so on the only words spoken by the FM engine. And not popularity, pubic expectations, dark lobbying etc...
IMHO CFS & IL2 did prove that the contrary is not anymore enjoyable by the masses of potential players (take a look at the nbr of copies sold and the average nbr of online players). Only some dozen heavily represented on public forums were satisfied with that.
The future lies on Online gaming. This is where the revenue's margins would be taken.
It is just like any sport. The first thing to do is to draw a squared box on the ground and write a few rules that the enjoyment begin.ANd billions are made on that very basic principles !
But wait .... it seems fairly opposite to any savage modding