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Old 01-06-2008, 04:43 PM
Rama Rama is offline
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Join Date: Nov 2007
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Quote:
Originally Posted by jasonbirder View Post
Why cannot Cheating be prevented by stronger server administration or stronger policing of the Online community? Surely if anyone caught cheating was perma IP banned, cheating would tail off pretty quickly...All it would take is the major servers exchanging usernames/IP addresses of people abusing the system on a weekly basis and bingo! Problem solved...
You don't know that:
- IP adresses are floating (for most of users). Everybody "cheater" can change username and come back with another username and another IP.... so your usernames/IP addresses list would just be useless (or even worse...)
- cheating isn't evident to prove. The only thing you can do (which is allready a constraint) is to record tracks.... but how will you prove on the track that one player is using a plane with a topspeed 50 Km/h higher (or even 100 Km/h higher) than normal one? You can have strong presumption, but hardly any real proof. That's just one exemple, but I could find many other. Then, with only strong presumption, what you gonna do? create an "online" tribunal, having a jury of player all watching the track and giving their "honest judgement"?... anything else and you'll be an "online dictator" and will be flamed on all the forums.
- Even if you are able to built an heavy organisation of peoples whatching all tracks of all online contesters and taking care of all conflicts, this is going to maybe work for single dogfight servers.... but not for online wars with thousands of participants.... no online war dev will ever accept to built such an heavy machine (you would probably need dozens of peoples just to take care of this)
- And even with all these heavy mechanisms.... there will be still cheating (it will just refrain cheaters to use obvious big changes... but they will be able to use multiple small changes to have an advantage, which isn't a big deal in itself... but is enough to kill the fun and discourage the honest online player.

All of thess would be obvious to you if you have the slightest knowing of the online world.