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Old 09-14-2011, 08:40 AM
ARM505 ARM505 is offline
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COD uses samples. You can here this when advancing the throttle from idle in the 109 as the samples transition. Nonetheless, it's done quite well IMHO. Also, asking for entirely synthesized sounds from a company that's so busy developing an already stupendously complex piece of software is asking a bit much, again IMHO (the youtube links show examples from a company (*) who seem devoted only to synthesizing engine sounds - a bit much to expect 1C to branch out into that world just yet surely?) Sure, in a perfect world....but not right now, there are other things that are more pressing. For purely synthesized sounds in a simulator, an example I can think of is 'Live for Speed', a car racing simulator, whose forums have already had multiple debates on samples vs synthesized (ie LFS vs rFactor/any ISI engined game basically). To me LFS sounds are a bit bland, an opinion not without merit, nor only my own.

* - Quote from company website:
"SONORY is a company specializes in synthesizing the sound of vehicles and its applications in modern industry.

Company developments make it possible to generate the sounds of real cars and motorcycles. At the same time we can also develop an absolutely new, original sound.

We render services in engine sound simulation of cars, motorcycles and other vehicles in video games, commercials, animation, and simulators."

So...hardly fair to expect the already overworked 1C to reinvent all this stuff and get it to sound good to us.
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