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Old 09-12-2011, 07:52 AM
335th_GRAthos 335th_GRAthos is offline
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Join Date: Oct 2007
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You also need to look at the utilisation of the VRAM. The moment your VRAM is full, the GPU will start swapping in order to accomodate for the new graphics. This is when your GPU utilisation goes down (and your fps too) because the bottleneck becomes bringing the data in for the GPU to process them.

Test also flying over the same area above London a second time. You will see a much smoother fly-by the second time (provided the data is still in the memory of you GPU).

Over the sea you do not have any objects to load. Both GPUs (if SLI) work 90%
Over an "empty" (not a lot of objects) map neither. Both GPUs (if SLI) work 70-90%
Over the same map full of objects in order to max the available VRAM of your card, you see the problem. Both GPUs (if SLI) work 50-70%

Look at http://forum.1cpublishing.eu/showthread.php?t=23199


Quote:
As for I/O I was just watching the HD access light which only blinked once or twice a second throughout the flight.
Once or twice per second HDD access is a lot (for me) and shows the amount of data that needs to be loaded.
For me this was solved and I got smoother gameplay by creating a RAMDISK and loading everything there. The new RAMDISK solutions posted in the forum are much more advanced than the ones I knew in the past and made the difference.

~S~

Last edited by 335th_GRAthos; 09-12-2011 at 07:56 AM.
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