Actually, dots size and rendering distance might be linked with pilots skill RPG-like progress: the better a pilot is, the easier and further he will see the dots.
This would need the server to keep track of pilots records, and sending individual command to clients regarding to dots size and maximum distance rendering (instead having it enforce a single dots setting for everyone).
This mechanism is a safe way to make pilots wants to live and progress in a MP environment.
you might also link this with individual neg/pos Gs supported, and the amount of force they can pull, also server individually enforced (not big values, but enough to make you want to have them).
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