You kind of described one of the earlier games SHoWW2, thats the game that got me hooked. One squad against an army(sort of). In that game every dead body, destroyed vehicle, and ammo box held treasure. Repairing and/or capturing vehicles and weapons could turn defeat into victory. You also mention a major complaint that I've been reading over and over again since MoW, "micro-management". If MoWV is like you say then I'm getting it for sure. Constant saving was SOP in that game also. It kept you from having to do the whole mission over again.
Your right about the "bargain bin", but I can't wait.
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