@ Baron - I don't follow... the haze is an effect of distance, close objects are almost unaffected. In fact the OP pics the foreground objects are more defined in the post patch shot, the shadows are deeper, (dynamic lighting like) and the specular highlight is unchanged apart from on the weathering texture where it has been toned down (a little too much maybe). The extra haze (i.e you can no longer see unbroken waves on the surface of the ocean from 4km above is more realistic. The clouds are a bit brighter post patch but their detail level is unchanged. Anyway my opinions on the matter are not based purely on those pics but from flying the sim, I don't see any haze in the cockpit, the sun glare looks very realistic now, as do the shadows, all in all a much more satisfying experience. Still loads of bugs etc... but progress is being made.
Look, the landscape looked pretty terrible before especially the shoreline render and now it looks pretty good - wherein is the problem? The new sounds and revised graphics have bought me back to playing now and then instead of vaguely considering uninstalling for good. I would hope now that most people were happy enough with the cosmetic side of CLOD now to start worrying about the serious bugs, FM/DMs and additional content,as for me another graphical revision is unnecessary at this stage.
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