Quote:
Originally Posted by Sammi79
Hmmm are there really people here who think the game looked better before this beta patch? Might be time for an eye test guys... before the patch only the planes looked okay. Now the landscape and the planes fit together - it doesn't look like I'm flying over some patchwork middle earth anymore - the shoreline render is so much better it used to increase the size of rivers etc the further away from the viewpoint they were creating this odd archipelago effect at altitude - fixed. IMHO the game looks about 200 x better now and is easier to spend time on as a result. The haze effect is pretty realistic in my experience of looking out of plane windows - some days it is much much worse - what gives? Hope some more good work gets into the official patch before its released. The only difference in the OP pictures that makes people choose the old one is the exaggerated specular highlight on the weathering texture other than that the new pic is a clear winner.
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Problem is that haze isn't suppose to affect everything. It isn't suppose to affect the ac it selfe or the landscape close to it/you. Haze is only suppose to be visible at distance. Unless we are talking about fog witch is another thing entirely.
As it is now they v hazed up pretty much everything, and toned down/ messed up dynamic lighting in the processes witch is incorrect. I mean, dynamic lighting was/is one of the BIG selling points of this game...no?
Seems to me some of you made the colour of the ground/landscape such a big deal you are willing to mess up everything else in order to get that part right.
Edit: The more i look at the 2 pictures and compare the more id say they v COMPLETLY ruined the dynamic lighting effect, and not by their own choice as i understand it, details in clouds, its just a grey blob in the middle now, are gone and so is the effect of bare metal. Hopefully there is a better way of doing it or that it will be improve. If not, id choose the pre beta version any day of the week.