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Old 09-10-2011, 08:11 AM
dflion dflion is offline
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Join Date: Nov 2007
Posts: 319
Cool Well said, CrazySchmidt

Quote:
Originally Posted by CrazySchmidt View Post
I have been reading this thread over the last couple of days at work, along with some other threads about the new beta patch and thinking to myself, it seems like it might be time to have another crack at this (after having shelved it for a couple months).

Tonight I got to have a crack at the new beta patch for the first time and while I can agree there is considerable improvement in over all graphics and sound I still couldn't find the hook I was hoping for (maybe too much forum hype, who knows). 109 sounds although, pretty much hit the bull's-eye! Nice work fellas!

smink1701's original post sums it up for me almost perfectly as I see it. The AI with CoD has always seemed absolutely mad to me and one of the great put offs, I mean absolutely spastic manoeuvres that make a chase an absolute joke. 109's with a roll rate that would shame the best 190 pilot, not only in passive flight, but also in steep dives to the point that I thought they were going in without hope only to find them pull up at the last minute and return to the fight LMFAO!!

I also read that some forum members believe that development focus does/should favour online play, well, from what I have read over the years to date, statistically off line play makes up the greater number of paying punters. I'm a 100% offline player as is everyone else I know that plays PC games. AI performance is not a trivial issue with gaming development, just ask the developers how important it is.

This is certainly a very significant patch for CoD, but after all it was either that or shut the doors and call in the cleaners right?

Well, for me it's off the shelf and now sitting on the desktop waiting for the next patch.

I have faith now at least it will get there eventually.

Cheers, CrazySchmidt.
Thanks 'CrazyScmidt' I could not have said it better myself. I am just puting the finishing touches to a Ju88 'offline' campaign for the 'bomber boys' ( which will be posted shortly).
I have spent hours and hours historically researching this campaign and thats what 'offline' campaigns are all about - fully historical or semi-historical campaigns that really put you in the 'drivers seat' re-creating what our forefathers (on both sides) actually did! For me personally, the immersion is far better than an 'Online Campaign', although I do enjoy battling with my sons on 'Online campaigns' occasionally.

This flight sim has put the air war during WWII firmly on the map (around the world). Ilya and his team will eventually fix the AI situation (I really can't understand why they haven't followed the programming in IL-2 Sturmovik 1946 which got it fairly right! Hello Ilya?)

This is what Oleg really created in IL-2 Sturmovik, an awareness about what really happened in the air war during WWII. He will always be remembered for this (I hope you are still out there Oleg?)

Finally, the more and more I immerse myself in creating my 'Offline' campaigns in COD, the more and more I really like what the team has tryed to create - eventually (with the help of lots of very intelligent members input) this flight sim will be the leading flight sim. Ilya will then develop a 'Korean War' flight sim then onto 'Vietnam', my personal era.

DFLion
P.S. I was very sad to hear about the crash of the Yak42 with a Russian Ice Hockey team aboard. I was very glad to hear that the Russian President will be looking very closely at Russian Aviation following this crash. The 'Ruski's' have some of the best aircraft designers in the world, they just have to get their act together with Civil Aviation in Russia!

DFLion
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