Quote:
Originally Posted by Ataros
...the plane on the ground or in the air and if the latest break engine of his next aircraft onPlaceEnter and write a message on screen for him like "Sorry, it is prohibited to exit your plane while you are still in the air... etc. Try selecting a new plane in 1 minute."
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Thx for the hint, Ataros.
Also possible, but I assume the casual player will spawn, curse, ESC, Spawn, curse, repaeat... and get loud, which would lead to a lot of planes spawing and therefore lags, but if it`s only feasible this route, would be ok also.
I like designing missions, but I don´t have time and the nerves to get myself into C# beyond just taking what I find and copy it together...
Quote:
Originally Posted by ZaltysZ
It was impossible to do nicely some time ago, because means to check if plane was on ground did not work. I don't know if it is fixed now.
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If the "airborne" status is fixed, their should be an easy way to implement a penalty for abandoming planes airborne, without using the parachute. I will try an "message when airborne" trigger, which didn´t work last patch, when I ve got time.
But anyhow, if someone of the scripters would get his hands on a such lines, I`ll buy him a beer.