Thanks for the info on your EXP. I didn't know you got more EXP for that Ancient Vamp Turtle trick. Those are some interesting ways to boost EXP. Is there a way to start a battle with Vamps in bat form? It sure would be nice to start with that initiative boost.
And that's one hilarious outcome for the tournament! Nice of him to reserve his geyser for his own death. That fight was a breeze for me last time through, too, as King Mark had a Dragon Slayer sword for sale at the start of my game. It's amazing how much damage units do with two of those equipped. I wasted Ultrax battles in two rounds each (with minor casualties) with those on.
How do you achieve no losses with the Haas incarnation Dragon Weir and his geyser-spamming? You have to wait for him to run out of mana, right, eating the spell many times? Or do you beat him down as quickly as possible and hypnotize his last unit so he doesn't get a turn? (I hadn't thought of that previously.)
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