Hm . . . no, it`s magic dmg :
Code:
ball {
hinthead=pet_ball_name
class=scripted
script_calccells=lightning_ball_calccells
script_attack=pet_ball
attack_cursor=magicstick
place=3
level=9
default=level1
upgrade {
level1=level:0/damage:magic:10:15,shock:20,rage:15,rest:1,exp:10,level:1
attack1=level:>0,attack:0/damage:magic:+0:+5,shock:+2,rage:+3,exp:+4,attack:1
attack2=attack:1/damage:magic:+0:+7,shock:+2,rage:+4,exp:+6,attack:2
attack3=attack:2,LV:>25/damage:magic:+10:+15,shock:+2,rage:+7,exp:+8,rest:+1,attack:3
attack4=attack:3,LV:>30/damage:magic:+10:+5,shock:+4,rage:+7,exp:+10,attack:3
}
}
If you want to have fun, try killing dragons with it.
Any way i think red sands dev crew, and some of our fellow moders are on vacation because no1`s sending any kind of suggestions about implementing new item in game what got me stuck(among other things).