Quote:
Originally Posted by uf_josse
they are many types of amo for the 50 in the game.. (AP, API, HE and so on)
I just select the values of API and paste them on other bullets  so, all bullets have same properties IE those of the API  the most simple modification...
For other, like breda, you have 3 differents muns possible.... change parameters like power, radius, speed if needed, caliber, tracer.... to obtain certain kinds of ammo...(testing tomorrow with APi/APIT/HEIT like seen in docs by italian peoples)....
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Ok, what I don't understand if API was already modeled in game why was it not included in the US aircraft ammo loadout? For some reason I thought it wasn't modeled.