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Old 09-07-2011, 11:05 AM
Phazon Phazon is offline
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Join Date: Apr 2011
Posts: 270
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I also got a launcher crash using the Tiger Moth in a simple mission (one takeoff waypoint and one travel waypoint only). I managed to get it going after reloading though, strange.

The Tiger Moth does not play sound correctly while idling from a cold-start. You can hear prop spinning and occasional click sounds (supposed to be engine splutter noise) but it cuts itself out too early and sounds strange. There is also no general idle noise for the engine itself like the other aircraft.

I've noticed for pretty much all the aircraft the engine splutter / backfire sound tends to cut out early causing "clicking" sound artifacts which I can't imagine is intentional as its definately not a full popping sound that you'd expect from a backfire / splutter. Its almost as if the splutter sound won't play to the full extent and stops itself short if another splutter sound is played. Probably linked to the sound config file and a wrong setting, I'm sure it could be fixed.

Also noticed that in some planes the engine startup sound (of the engine itself not the starter motor) will continue playing after a failed start and the prop has stopped. I'd imagine the proper behaviour would be for the sound to fade itself out if the start has failed. A similar sort of issue occurs when you swap between views while a sound is playing, it tends to restart the sound file from the beginning causing it to play over again.

I also noticed the horizon bug is back again, although its more subtle this time around. It seems to be affecting Nvidia cards, although it looks slightly different.

Also, the ammo meters in the Ju-87 and Bf-109 are broken and don't work at all anymore.
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