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Old 09-05-2011, 02:31 PM
Moonheart Moonheart is offline
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Join Date: Jul 2011
Posts: 13
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Not even that, but any kind of infinite loop is a kind of cheese.

In this regard, Paladin + Phantom, Black Knight + Eviln or nuking doesn't seems to me less cheesy than anything else above, Dainbramage, simply because in the last boss fights, the amount of units you have to raise or the amount of direct damage you have to pull to end the fight costs above > 1000 mana.

Such a high amount of mana doesn't come without cheese. Never.

Mostly it's done using the insane bugged rage generation + Calm Rage and/or the IA stupidity in front of a single stack enchanted with Magic Spring, but still, it's a kind of cheese: you can win any fight when you go through infinite loop strategy, providing you make your units last long enough to exploit it.

The only non-infinite loop I see pass through Baal is the one I used at the last fight of my no-loss campaign:

Name: Curse of Ghosts
Type: Loss/Ressurection balancing
Works against: Normal troops, heroes, boss
Requierements:
- a army made with only one non-full stack of Cursed Ghosts
- the 25% physical resistance item
- full +defense oriented equipement
- Stoneskin spell
- Teleport spell
Optional enhancements:
- Eviln spell
- Lifeforce spell
Process:
- Before the fight you must balance the size of your stack to avoid the either to have it killed by not having enough regeneration power, or have it become wild by haveing too much. It's a difficult guess, but most often 75% of your leadership is a good mark.
- Keep your ghosts under Stoneskin to hit the 95% physical resistance mark. Teleport them close to units doing non-physical damage to kill them first.
- Use Eviln when the stack is running too low, and Lifeforce to damage it when it's running too high.
Failure conditions:
- Having the stack go out of control. It is a very difficult process in many fights: Of all the strategies I know able to reach a no-loss score, it is the one with the highest reload rate since you can loose by either by being too weak and being too strong, so a good calculation of your own strength versus opponents is requiered at almost every round of every fight to not mess up.
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