this sounds pretty amazing as a new function
wolf, does it look like the CoD game engine could allow for some Falcon4 style dynamic campaign engine to be used ?
eg, where there is a "programmed" unfolding of a scripted battle scenario (which map movements and troop/plane wins and losses) which outcome can be modified by players (in a limited way), but with an action that is significant enough to have a domino effects on other variables ? ( eg blocking a bridge for ground troop movement so they cant "conquer" a partic map area)
sounds pretty promising, amazing your are/were able to dig that far into the game code (?which must have been left open deliberately to allow user mods maybe ?)
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children
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