I do agree with the article, especially in three points.
The release date was probably pushed on 1C by Ubisoft, who I see as the main culprit here.
The market for flight simulations has shrunk as compared to when IL2 original was released, making errors and bugs even more punishing, but also pushing back release dates (you see the conflict here).
But most importantly I agree that the game is super ambitious. From the miriad of little details (pretty much everything that can move moves and works in the planes) to flight modeling, damage modeling, graphics (clouds do have a high impact on fps, but boy do they look good and have effects on the plane when you fly through them, suneffects, shadows in the cockpit, gorgeous aircraft etc.) to a fully interactive cockpit.
When you think about it you would have to say these guys are nuts wanting to incorporate all those things into the game.
But that is exactely where the potential lies, once everything is fixed, and fix the game they will (I agree as well with the believe that the guys at 1C absolutely love flight sims and are dedicated to their product), this sim will be head and shoulders over anything else out there.
The sad thing is, as the article also mentions, that companies can make much more money with a lot less investment by producing console games that cater to the instant gratification crowd.
So lets hope the money does not run out for 1C and they will make this another sim that will shine for the next decade.
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