Thread: Gunnery in IL2
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  #9  
Old 12-29-2007, 04:33 AM
Snuff_Pidgeon Snuff_Pidgeon is offline
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Agreed guns and cannons maybe a little too acurate, but i think this will be addressed in sow (new d.m).. What i would like to see is in amunition loadouts. The ability to choose what amo types you can load up, for instance with guns like the 12.7 safat historicly was more often loaded with high explosive amo which was highly effective against fabric covered aircraft but still though not as effective against metal skin. in il-2 you are stuck with a.p which renders the gun near useless.To be able to choose armor piecing, high explosive or incendery, even tracers and tracer timing would be a great option! (in other words acurate historical loadouts for all aircraft)

Last edited by Snuff_Pidgeon; 12-29-2007 at 08:45 AM. Reason: l
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