Check the ammo mix for Mk108. Not every shell is MG. Worse even, MG shell is not the same trajectory as I shell. This makes it -possible- to hit consistently with only one shell type. The real I shell would only explode when immersed in liquid too, otherwise it was a low muzzle velocity solid shot.
I could see the online battles with Side X = Airplane High Fail Reliability Losers conditions. How many on the loser side, how many on the other?
Couldn't reliability be well enough simulated by reduced planes on the map? The failed planes being the ones not there rather than wasting a player's limited flight time? Besides, this is possible already and sometimes done already.
Historic high chance of unreliable before even takeoff planes, read about the US Marines at Henderson Airfield in 1942. Not just engines that might and did quit during or right after takeoff but some gauges, lights, etc, not working from start up and still the plane went on to fight, or at least try.
Is it even possible for IL-2 to have planes that start with random minor faults? How about engine unable to make full power? Consider that new serial production planes vary 5% in the same line, as told by Oleg many times, then how about the larger variation of used planes? Minus up to 10% for game? Perhaps someone could find themselves in Spitfire JL-165 when they thought they picked the sure winner?
Last edited by MaxGunz; 08-22-2011 at 02:01 AM.
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