Thread: Gunnery in IL2
View Single Post
  #5  
Old 12-28-2007, 09:58 AM
6S.Manu 6S.Manu is offline
Approved Member
 
Join Date: Oct 2007
Location: Venice - Italy
Posts: 585
Default

Quote:
Originally Posted by robtek View Post
As far as i know was the sound modeled because of the limited view.
So with 6dof, that will be implicated afaik, there is no more need for the "sound radar".
it was already stated that the DM will be very accurate.
And i also read that the propwash will be included.
The sound radar is IMO the worst thing in il2 since the pilot's SA is really influenced by it.

About DM I wish that the bullet will damage (random % on the hitted part) only when it really HITS that part: now you need only to hit "something around" the wing to hit the wing itself.
__________________

A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 12-28-2007 at 10:00 AM.
Reply With Quote