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Old 08-12-2011, 06:37 AM
Tree_UK
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Back on the subject of SLI, what concerns me is when Luthier makes statements like this, the clouds didn't make the last patch because they conflict with SLI.

Quote:
Unfortunately two major things we cut out of the beta version of the patch did not make it into this release. Distant 2D clouds continue to conflict with NVidia SLI.
I would like to know how Luthier knows that the clouds conflict with SLI when SLI doesn't work, how did he test that?? What driver did he use to get SLI working? What profile did he use to test this?
Its these kind of crazy excuses that set my alarm bells ringing. During development Luthier claimed that SLI was working but couldn't show it working because he didn't have an SLI rig, so unless he has recently purchased am SLI setup any information he gives us about SLI is going to be pure guesswork on his part.

Last edited by Tree_UK; 08-12-2011 at 06:51 AM.
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