Haha kill
I limited all the spawn points to 3 in the hopes that the AI coms will get fixed. Once it's working I'll probably end up limiting the fighters to 1 and having the bomber guys get 4 or 5. I think it would be kinda cool to be able to have 4 or 5 in heavies if you happen to be without a wingman. I just wonder if they'll drop bombs with you?
Hopefully in the upcoming weeks we get a dramatic increase in performance and bug fixes. It would be nice to have a full 128 player server with only humans flying around.
I'm on business right now and have the laptop (that will play IL2COD) I'm trying to work on a ground pounding mission (trains, tanks, vehicles etc.) in the attempt to try and organize some sort of massive online event (No AI planes!).
Once I get all the details and realize how many fighters / bombers are needed for both sides, I'm going to set up a private forum for both red and blue separately, to discuss mission planning, pics of the map and objectives, and everyone's roles. And again, blue won't see what red is planning and vice versa. Passwords to the forum section will get emailed and so forth to those interested. This is something that's still a few weeks away, and sadly won't be a historical mission to begin with as I don't have the kind a time right now to do all the research required. But I think there's quite a few people out there like me that would want this sort of thing. There's no greater satisfaction IMO, than being part of a group trying to accomplish a goal, especially when everyone has discussed, in length, how we go about doing it.
Anyhow, one of these days