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Old 08-07-2011, 11:44 AM
usr usr is offline
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Join Date: Mar 2008
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Quote:
Originally Posted by Bakelit View Post
It never made sense to me that features which have cost man hours are not well documented. One could for example have something like the FS2004 or FSX ingame documentation. You get a check list for starting and description what is different and why on your aircraft etc pp. That one feature I like very much to have in combat flight sims, too.
Even a plain, sterile list of which of the total list of key/axis bindings are active in the current plane (at the current difficulty setting) would be a massive improvement. Ideally auto-populated from the actual programming/modelling, so that it never gets outdated with future patches.
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