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Old 08-05-2011, 11:39 AM
slm slm is offline
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Quote:
Originally Posted by Blackdog_kt View Post
There are certain functionality issues and bugs but that's not what i'm referring to. As far as i'm concerned, even when the game is 100% functional there will still be some time before things pick up because people are simply lazy to learn new tricks

Some added complexity is unavoidable in this regard.
It's not just being lazy. People may do things according to some checklist/whatever_instructions, yet things don't just work like they should. So *something* is wrong in engine management and you have no idea what. I think if this game series wants to become as succesful as IL2, developers should study what kind of problems new users are having and try to some how remove those obstacles. Adding more advanced features is not going to help if players see the game unplayable because of technical problems or some things are difficult enough to use.

I have no idea of what kind of goals the developers have: do they want to create the next IL2 or some very advanced, but less popular game.
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