Quote:
Originally Posted by 335th_GRAthos
Nice to hear that, good to know that you are someone who bites his teeth and does not let go...
Just to make sure I understood correctly, you got SLI working (after you found the error). Because from the code you posted above, looking at the differences between GPU1 and GPU2 in temp, shaders clock, it is obvious that only one GPU is active.
~S~
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Thanks for these quick replies and checking out the numbers. Yes, those numbers are from SLI enabled, Epilepsy filter checked and no inspector changes.
I discovered I was SLI disabled in NVIDIA cp (perhaps the new driver 280.19 reset this setting? ) so I made sure to enable SLI. But when I went back into game, I got distant flickering, graphical errors and 15fps with stuttering. YIKES (which I also exp. with with the 275.33) Both instances using the settings that are working for you. I also tried without these settings and nothing worked until I checked the Epilepsy filter.
So,
Before SLI was "enabled" I was getting zeros on the 2nd GPU, but now it seems like something minimal is working there , no? Maybe I need to test more dramatic areas like London with planes, etc...this very small sample was over France where I was getting 40+fps average with mostly Med to High settings and Med trees