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Old 07-28-2011, 07:17 AM
AdamB AdamB is offline
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Join Date: Apr 2011
Posts: 92
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ok basically follow these steps

1. Make a dump of all the files you want to edit from kegetys
2. Open up the file in DXTBmp and in WTV (link for programme download is below)
3. Find the type of DDS file it is from WTV e.g. DXT1 no alpha
4. Load the image from DXTBmp into the editor (I recommend Adobe CS5.1 with Nvidia DDS plug-ins.
5. Edit the image
6. Save the image in the format that WTV specified with exactly the same name
7. put the file in the same folder structure as it was found in the dump C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\_dump\parts\bob\textures\Terrain\Fields
8. DO NOT USE A GENERIC MOD FOLDER, use another folder to hold your mod e.g. @ParaB_terrainMOD_v1\parts\bob\textures\Terrain\Fi elds <-- this is where your edited file goes.
9. Type -mod=@ParaB_terrainMOD_v1 into the target field of the desktop shortcut, and away you go
10. have fun with your new mod

Hope this was helpful

LINKS:http://developer.nvidia.com/legacy-texture-tools (WTV)
http://developer.nvidia.com/nvidia-t...dobe-photoshop (plug-in)
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