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Old 07-27-2011, 10:07 AM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by David Hayward View Post
That doesn't apply to me. I think the devs are the holders of the holy grail of truth. If they want to fix it, it will be fixed. If they don't, you need to accept that it's a "feature" and not a bug.
A feature?! Seriously, you view obvious defects as features? So i'm assuming that if a patient has cancer or another type of disease or injury that you view this as a feature? The analogy may be extreme, but it's largely in-fitting.

It's posts like these which cause heated discussions, because they lack so much logic it's almost incomprehensible. If a feature of the game (let's call it a feature-feature for your sake) was working, but then was broken in a following patch, is that then a broken feature, or just a feature? Clearly the former, and clearly also a bug.
Not everything can be fixed; most types of cancer are an example, however there is a timeframe in which the issue can be alleviated and brought back up to standard. This is possible in CloD, but if every customer was able to hide a broken mess of a game (for example) behind a facade of quirky features, then the devs would have no reason to improve the game. You really are every bored-developers wet dream, aren't you?!