Quote:
Originally Posted by kendo65
I can see both sides here - I'd like some info myself, but I completely understand why Luthier would feel reluctant to post much here because unless he can produce an update that fixes everything in one fell swoop it will just lead to more negativity and attacks.
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you see Kendo, this is exactly the point. First of all, Luthier himself is the only person responsible for this, since he's the one that went silent and didn't bother listening to the wise bunch of forum members who say "we know you can't fix it all in one go, fair enough, but for pete's sake keep us updated on what's happening, if anything to show some respect to people that have waited for this and supported your work for
years".
The reality of software houses nowadays is one of extreme interaction potential: the reach out for info, documents, manuals, pictures etc is virtually limitless, using this potential is something that could achieve great, great results. I personally provided docs to Oleg himself during the early dev stages of CoD, found some more material for a friend at Daidalos, got in contact with museums, found pics, documents, with no need for compensations or recognitions,
just for the sake of the sim's quality.
A development team that doesn't interact with the community, esp in the field of simulation, is a team that will make mistakes, which then will take time to fix. Oleg's leaving was already a bad sign, but I thought I'd stop being pessimistic, if anything it was Luthier the one that kept the communication channel opened, but this new attitude of theirs shows only poor managerial skills, it's a true shame, above all the fact that no matter how often we tell them "hey, some of us can help with our competence for free", they simply don't care.
And please remember that I still really really hope to be wrong.