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Old 07-20-2011, 11:14 AM
Ekar Ekar is offline
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Join Date: Jun 2010
Posts: 73
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Ali -

I've matched the colours to more closely resemble the originals in those screens. We can change them to something considered more realistic- when I finish the first tile you can have a play around with colour grading it if you like.

The bump is a little too pronounced as well, as you mention. My first reaction to the original bump maps ingame was that they too looked a bit extreme. I can easily tone it down and may even be able to tease some more detail out as well. It's just a first run.

What I really wanted to do with these textures was get away from the 'every field is a different colour' look that the originals had, and also generally make things look more 'photographic'. Those two things could not be done working on the original tiles themselves. I also aim to play around with making each tile texture a little more unique, and show different kinds of landscape features... hopefully put to better use the four tiles as at the moment they all look very similar.

Like you, I really enjoy the modding process- and if all games were perfect already, there wouldn't be much for modders to do. I've certainly spent more time modding CloD than actually playing it.


edit: David- yeah, I don't mind the colours as they are now. To me it looks kind of 'summery'. As I say above, different tiles will probably emphasise different colours once done- some more/less irrigated, some denser/less dense in terms of agriculture, abandonded or more natural fields. That kind of thing. I have quite a lot of material to work with.

Last edited by Ekar; 07-20-2011 at 03:36 PM.
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