Quote:
Originally Posted by SYN_Bliss
That's what I see in game. Or should I say, what I see in game is very natural to what I see with my own eyes while firing a weapon. Again, I'm glad the devs don't listen to utter buffoons, and instead, have them modeled as close to reality within the 2d scope we are working with.
|
Ignorance is, literally, Bliss.
My argument in a nutshell has always been.
That tracers appear to curve away from a gun if the gun is moving sideways, or up and Down.
That CoD can't make tracer
streak curve because in CoD they are always a straight bar between two points.
That tracer streak must always point to where it's going but also be in line with where it's come from.
If you captured 15 screenshots of one tracer streaks path across the screen when there is also sideways movement and drew a line between the tip of the tracer for each frame you would find that although they always point where they are going they dont always point at where they've been.
I don't care about how percieveable this is. I'm just pointing out the difference between CoD and RL.
If I get you correctly you've been telling me I'm wrong and agreeing with me, on the same point, in the same post, and you're calling me a bufoon...
What part of my argument do you disagree with, so we can be clear?