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Old 07-17-2011, 03:27 PM
Wolf_Rider Wolf_Rider is offline
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Location: Sydney, Australia
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Quote:
Originally Posted by yellonet View Post
The human eye have the equivalent shutter speed of 1/60 s.
If you set a video camera to record with that shutter speed it should result in video that shows approximately what one would see in person.
that, with respect, is just plain wrong... the MKI Eyeball has no shutter and sees in fluid capture.

you run a CRT monitor refreshrate at (min) 60 Hz and FPS (similar to a shutter but in reverse, to avoid getting eyestrain/ headache from the flickering screen


Quote:
Originally Posted by SYN_Bliss View Post

That's why the rounds start arcing to the eye under extreme forces. And this is evident in game.
actually, the stream will arc physically if the barrel tip is being moved about at a great manner, such as in deflection shooting, or "hosing" down a target with a GAU... but only in relation to the round fired immediately after (the same as "hosing" off the front path and seeing what the water stream does as the nozzle is moved about) But, in any case, the tracers still are straight and the round still flies straight (taking into account, as mentioned earlier, gravity, projectile launch power, and atmospheric conditions)
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Even duct tape can't fix stupid... but it can muffle the sound.

Last edited by Wolf_Rider; 07-17-2011 at 03:42 PM.
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