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Old 07-16-2011, 02:00 PM
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ElAurens ElAurens is offline
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Location: The Great Black Swamp of Ohio
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And now we get to the crux of this issue.

Gamers, like winney, want SFX, and will totally discount a professional's real world experience.

There is no room for Hollywood SFX in a simulation.

I can't wait for the new sound engine and complaints that the weapons don't sound right. Well, here is a clue to start chomping on, firearms in movies sound nothing like real weapons being fired.

Thank you SYN_Bliss for your post and putting sanity into this issue.

[/thread].
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