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Old 07-13-2011, 09:28 PM
whatnot whatnot is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by philip.ed View Post
@Bongo; the reason why they are still posting is because they want the game to succeed; isn't it obvious? If everyone was a devoted 'fan-boi' there would be no constructuve criticism, so the devs would be lulled into a situation where they thought that everyone was happy with the sim. Most poeple aren't happy with the sim; they're just content with the possiblity that the sim could become something great (if pushed in the right direction).
I've said it before and I'll say it again, Luthier himself has advocated constructive criticism. The only times that criticsm breaks down and becomes de-constructive is when there is a major silence from the devs, indicating that they are either unaware of the community, or immune to it. I doubt both of these examples are true, but people won't stop being 'negative' until there is official word on all areas of the sim under the spotlight.
What exactly in postings like:

Quote:
I started posting in this thread, then I realised I have not played Clod since the last patch and to be honest I no longer care if it is fixed. The game is shelved next to my copy of Silent Hunter 5.
Team Dalious are doing wonders with Il2 and honestly outshining the crowd here.
Helps the game succeed or is constructive? I agree that it's important to share the concerns, bugs and dissapointments in an attempt to influence and inform the dev team. Maybe you should post them even a few times to make sure they're acknowledged by atleast someone.

But lurking around the forums repeating the same mantra over and over again, or as in this case: just hanging around to be able to post that you don't play the game anymore is just sad. What the hell can one achieve with that except to look for revenge of some sort to dry the tears.

But there is no denying that the biggest fail has been communication. Maybe it's a known decision as the percentage in these forums are just a drop in the ocean compared to the masses not worth the effort, maybe it's just inability to do a decent customer service which is not unheard of with dev teams. Whatever it is, it's a fail.
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