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All in all I think the progress is quite good. My current major gripe is the lack of feedback from the devs rather than the rate of improvement. A formal recognised bug list would be tremendously useful for the community to build on.
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Just out of curiosity, where have you seen a game that has a stellar, frequent dev-community communication? What are your real life comparisons, that make you realise that there is "lack of feedback"?
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1. Online playability (sound and FMs)
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All for it. The multiplayer is what the dev team nedds to repair and quick. Even simple squad to squad coops will do for few months. This means sound bugs and a completely new UI which is similar to this of Hyperlobby.
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2. Formal bug list for the community to build on
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I`m pretty sure that`s recognized. The feeling of being ifnored by the devs may come from the fact that they have different priorities. We don`t exactly see the repairing of multiplayer interface, but then again what good is it without online sound?
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3. SDK and FMB documentation release
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It seems this is a question of both decision making and lots of work. The SDK has been announced unofcially, though we know nothing else as if the team decided to refrain from releasing the SDK in current situation. Documentation is lots of work and I think that the user community will sooner make it on its own.
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4. Offline playability (dynamic campaign or at least a decent set of static campaigns). Note that #4 would be assisted by #3 due to quality community development.
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That`s one step away. Though how do you think they can create such campaigns if they do have a whole lot of highier priority work?