Quote:
Originally Posted by pupo162
thsi was a test. i tested full graphics to see wath gets streesed out.
game uses 1 gb ram out of the 3 available, fully uses 1 cpu, leaving 3 looking at the air, and VGA at 33%
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Think you're right there, I only see the primary CPU max out while the other 3 never peak higher than around 30%. GPU is always 100% though for my 5770. The ATI/Ubi logo clock speed has been fixed for quite a while I think, I don't see it anymore and haven't for some time.
Lobi is right that it is the texture streaming that causes stutters - but I think it's a case of poor CPU utilisation. During those stutters (and at game load), hard faults go through the roof as textures are loaded into the memory from the HD - some of the texture files are enormous and not very well optimised. If load were distributed more evenly between cores (instead of 100/30/30/30) we might see a decrease in stutters.
For the love of god don't run it on Medium textures unless you have no other choice, it looks terrible