Quote:
Originally Posted by White Owl
I've never seen England with my own eyes, and know better than to trust the colors of an image recorded in any format, so can't really form an opinion about how authentic the colors are...
I think this sim hasn't had quite enough attention paid to how beautifully all the different hours of the day are rendered. It's really amazing how much detail is in there. Pick a mission, any mission, and just change the start time in one hour increments. Everything in the sim very gradually changes with the clock, and it's beautiful. High noon, which so many missions unfortunately default to, is probably the least visually interesting hour in Dover. Mornings and evenings are the best.
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Yes, they've done a good job with the changing hues for different times of day. It is important though to start with a correct slate to take advantage of the time of day adjustments. Rain and plants make green. You can have the brightest, sunniest day with no haze - but it doesn't change the colour of chlorophyl.

Water and plants make green regardless. In the video it doesn't matter what time of day the shots were taken, the countryside is still green - not yellow, beige or golden. The British Isles are a lush garden environment. Thats why they have the greatest variety of fauna and flora on this planet for any given location. The closest in North America to this environment is the west coast of Canada, specifically Victoria BC.
This sim has been in development for so long and so much time spent on issues like vehicles, and trains and buildings (IMHO at the expense of sound and avionics and interface) that the least they should come up with is the correct colour of the landscape. (and the correct sound of the Merlin engine

)
Don't get me wrong, I love this sim and admire the efforts in getting it right. I've been flying IL2 since it first came out and many other sims before that. I guess I'm getting a bit critical with my expectations of getting it right considering the time and effort and PR over the last few years on it being the best thing since sliced bread. I hope the devs get it right but right now considering the sound and the environment and their track record in IL2 in these areas I have to say I'm skeptical. If it wasn't for third party developers in IL2 I would have put it to bed long ago.
Keep the comments coming. I think that the devs will make use of any critique that helps them to further refine what hopefully will turn out to be all that we hope it will be.
S!