You got the main sound man from Rise of Flight? Now
that is probably the most interesting thing I've heard in regards to Cliffs of Dover for a while. No wonder work is progressingly quickly with that, he would be quite experienced!
I hold Rise of Flight in high regard for its high quality, realistic sound. It is very well done, to the point that if you lean outside of the cockpit you can hear the air suddenly hit you. Or when you turn sharply you can hear the air buffeting over the wings. It is a huge addition to the immersion in that game.
If we got the same level of effects and quality in Cliffs of Dover, it would be a huge positive step forward in terms of immersion and overall feel of quality for the game.