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Originally Posted by Fatt_Shade
Asmodean get Xp for creatures he kill, not dmg he make i think because making crit hit for 4000 or only 100 dmg to kill some unit gives same amount of XP. So use him as much as you can to kill enemy troops.
As for stone wall pet dragon he realy shines after 22 lvl , wall then have 6000 hp and 90 dmg. Up untill then wall mainly use is to make enemy psend turn destroing it, while you kill them with asmo. Other option is using trap spell.
And summoner skill i dont think is great idea for solo asmodean game, because he`ll kill most enemy, so better to invest runes in skills that he bennefit from : quick draw, onslaught, destroyer, prayer, and +att/def.
And i got this questions :
1) When checking asmodean item, on info below his picture is level, and (1/3). what does that mean ? 1/3 of what ?
2) Using disintegrating ray gives % chance to reduce enemy military data ???? wtf this do ?
3) Why is Giant so horrible unit ? He only get XP when attacking jumping skill doesnt give him xp at all no matter how much dmg he make. Cleared al verona and montero, and my giants still 2 rank. Just useless unit 
4) how to hire mesmer as companion ? when i talk to him there is no translation (rus chat) but after i defeated him castle is empty and i cant hind him anywhere. After i defeated kotor (assassin companion) he showed up near castle in montero, but mesmer simply disappear. Any help ppl ?
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For my game, summoner skill prob makes more sense. Mostly because, my Asmodeus' tree was clearly not ideal for solo. Having a very high phantom (affected by summoner) lets me clone rune mages, which means I can keep healing asmodeus.
Also, the only useful unit i had was a gorgon, which is greatly benefited by level 3 summoner especially when I had 2 snake boots since gorgons summon snakes.

I agree it is not good in pure solo, but I think a pure solo Asmo game is not realistic or practical for most games.
I think to hire mesmer, you cannot talk/accept the mission to kill him. You probably have to talk to him first.
To spend the time to buff up trap ... and the mana cost of trap? Poo. I suppose for the magic immune enemies it is good, but otherwise, slow seems better.
sd already answered the other questions. But for clarity, the radiation ray basically acts like plague, it lowers their maximum HP. This makes them VERY ideal to get hit by asmodeus... if only he could trigger another attack in time.
Basically, every sub-skill, like attack, defense, disintegration ray, teleport, has their own "skill level". For every 3 levels of ANY of those skills that go up, you level up your asmodeus.
So if you are level 16 (2/3) and your attack is level 15, and defense is level 14, and disintegration ray is level 3..... if you level up disintegration ray to 4... you will become level 17 (0/3) aka, you level up.
That is why I originally asked what is the best path. e.g. evenly levelling up all the sub skills so you can level up the asmodeus "faster" or powering the attack skill.
Apparently, attack/defense with a long lasting, multi hitting asmodeus is the way to go.