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Old 06-28-2011, 09:57 PM
Remo Remo is offline
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Join Date: Oct 2008
Posts: 28
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Some issues with the current patch for me.

1. Luther said something about the terrain/water stipe issue being sorted ( not sure if he meant it was sorted in this patch , cause it isn't fixed for me ) he might have been talking about the next path though..

2. In the Multiplayer Lobby of a server . The display of the current roster (ie where you select your side) does not always display. I had to quit the game and reconnect before the gui would display the roster correctly.

3. Multi engine controls (I only used the bf110 c4 and c7 )
3.1 during several flights on one of the full real servers (at least CEM was enabled, cant be full real if the aircraft names are displayed) I would sometimes loose the ability to change my right engine's prop pitch ( I have right and left on separate switches ) , after some time around a 30-60 seconds it will start responding again, if you did not break her in a dive that is.. , this is a bit of an issue in a battle , the 110 is already quite sluggish to stick input, now you fry your engines cause the pitch simply wont change..

3.2 during the same flights above The oil radiators closed by them selves although the joystick lever they are mapped to was not touched (in the full open position), just adjusting the lever a bit will open them instantaneously again. This happened several times during several flights. The water radiators that is mapped the a lever next to the oil did NOT display this behavior during any of the flights. I'm not 100% sure but 3.1 and 3.2 might be related seems to notice the oil radiator is closed usually while I struggle to get my right engine's prop pitch to comply with input. And sometimes it was only the right engine's oil radiator that was closed ( although I have BOTH engines mapped to the same lever )..

4. Air craft dots (ie distant aircraft) display in front of terrain that is suppose to hide it.. Quite noticeable on the one online island map , when an aircraft fly behind one of the mountain the dot (plus the players name) would not get hidden by the terrain , instead the dot is rendered in front of the terrain ( seems like some zbuffer issue ) ..

OS: Windows 7 64
HW: 8 core Map Pro
VID: 4870 512Mb
RAM: 48Gb
Drivers: Latest Catalyst drivers.

Most settings on to high except for textures ( set on LOW )
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