1) I have told in other thread: if you want SDK, documentation, examples and etc., start a whining campaign. There is no dev allocated for this task, despite some of them are willing to do that. Ask Luthier to allocate some people, or we will have only what community digs out.
2) There won't be any library, GUI code generator or very complex missions until things settle down. There is no point creating them, when mission engine can change with every patch and break created snippets and tools. Things could settle down faster with help of community (some people already do that from release) catching various nuances, but then again it is slow work (see #1).
3) Scripted missions are future of this game. It is not some kind of overcomplex bonus feature. It is essential feature, pulling IL2 out of dark ages. Code generator would broaden the user base, but in the end generated missions would hardly compete with scripted missions, unless lots of work was put into generators (quality code generator is very hard thing to do).
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