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Old 06-26-2011, 01:24 PM
tritosine tritosine is offline
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Join Date: Oct 2008
Posts: 6
Default 1c phase processor

hi guys!!

Im not a qualified expert but Im well versed on this topic.

Just for your interest, this engine sound simulation modeling topic is pretty hot right now. Electrical automobiles are coming, and low sound output is a concern , you can especially think of for kids younger than 9 yo, and ppl older than xx. So theres much research going on how to build artificial sounds for these vehicles.
Quote:
In 3-5 years 10-20% of cars will be electric and hybrid, so all of a sudden you have a new safety hazard because they have no sound. Children under nine and adults over 70 can only determine how close something is by sound. We will develop different algorithms for different car engines and materials to correlate with speed sound pattern for safety.
http://www.fastcompany.com/1755478/i...an?partner=rss

I bet they use stream processors for the task , not x86 cpu.

The entire 1C umbrella of companies should also see this as an opportunity , and either rely on FPGA chips for sound acceleration ( via conventional usb port or something, or WLAN , or whatever) or use a GPU. Analog outputs should be also revolutionized, creative soundblaster blows by 2011-12 thats fairly certain.

Can you imagine how World of Planes or C o D would sound with dedicated hardware sounds? Too bad sound accelerators got nowhere, and x86 is clearly beaten by mobilephones. If mobilephones get floating point FPU coprocessor in the next years for speech processing and what not , thats going to kick intel i7 butt too, FYI. I firmly beleive 1C should sell hardware for our serious wargame needs. Even next gen consoles would be so jealous of our stereo3D and sound acceleration.

Last edited by tritosine; 06-26-2011 at 01:34 PM.
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