
06-25-2011, 02:29 PM
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Approved Member
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Join Date: Apr 2008
Posts: 2,039
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Quote:
Originally Posted by ElAurens
I'll never understand folks getting in a twist because they cannot run CloD on maximum graphic settings, and get 1 billion fps, all on a two year old computer.
This isn't a port from a console game.
It's a game engine designed to be future proof for a decade or so.
Does no one remember the release of IL2 10 years ago? There were no computers that could run it full out, even with the limited settings available in the conf.ini at the time. Over the years and many updates the graphics got better, more features and settings were unlocked which enabled better images and performance at the same time, and importantly, our hardware improved.
Can no one see that this is what will happen with Cliffs of Dover?
Oh, wait, this must be the forum for "Short Attention Span Theatre".
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Oh yes...thats right...its future proofed for 10 years...thats why it runs in 32bit, directX 10 and no FSAA.
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