Quote:
Originally Posted by CaptainDoggles
Well this got ugly quick.
Learn to spell before you call someone else a moron, little boy. You+are = you're, as in "You're in need of an attitude adjustment."
The word "your" indicates a possessive case, as in "Your attitude is piss-poor."
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thnx webster...you get called on your BS and this is your response...
Quote:
Originally Posted by CaptainDoggles
Firstly it's not my "beloved" steam, let me quote one of my previous posts to you:
There are how many games on steam right now? How many tens of thousands of counterstrike servers alone? Probably another twenty thousand team fortress 2 servers on top of that and all of them running fine.
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and the whole CLOD community feels warm and fuzzy now knowing that counter stroke and team dateless 2 are running without problems...because that is why we bought CLOD....
Quote:
Originally Posted by CaptainDoggles
Do you think that it's a problem with steam that somehow manifests itself for our game and our game only?
Or maybe if you used a little bit of logic do you think that maybe it's a bug in CLOD's dedicated server code? Hmmmmmmm let's meditate on this for a second and really mull it over. I could rattle of a list of 30 games and I bet if I went and checked, they all would have functioning dedicated servers.
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hmmmmm are the CLOD servers logging themselves off? trying using LOGIC before you start preaching.... if someone's server on HL has a bug IT DOES NUKE ALL THE OTHER ONES! and as for you list of 30...who cares! we are talking about CLOD....
Quote:
Originally Posted by CaptainDoggles
You and your attitude are counterproductive. Bitching and moaning about the sorry state of multiplayer is what's killing multiplayer.
It's a bug, they happen, and it'll get fixed in due time. I suspect the developers have a lot on their plate at the moment. In the meantime, I was playing this afternoon in a server with 40+ people and it was super fun!
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40..oh my..for a game that can support 128 that really is impressive...OH WAIT. ..A P2P disconnect happens when you get close to 60

that disconnect happens with steam...BUT im sure thats a bug that will get fixed in time..as long as my bitching moaning and attitude don't get in the way...
Quote:
Originally Posted by CaptainDoggles
If you maybe go back and learn to read, you'll see I was trying to highlight a feature of steam that a) many are unaware of and b) some might find useful, like they did in hyperlobby.
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teach me to read little boy...your pointing out crap without the facts...who cares about chat when the servers cannot stay running...what are they going to talk about?...make bets on how long a server will be up?!?!?
Quote:
Originally Posted by CaptainDoggles
You can call that fanboyism if you want. I'll call it being positive. Hyperlobby isn't coming back. Jiri isn't reliable and the game doesn't work the same way as il2fb does, so hyperlobby isn't compatible. Do you think stomping your feet is going to magically make things better? Go ahead and try but in the meantime I'm going to continue to make the best of a less than ideal situation.
And again, it's not steam that's some how out to get us, it's a bug in the dedicated server code.
You should take the time to educate yourself on the issues before you have a nutty on the forums; it just makes you look silly.
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positive? you are anything but...all you doing is acting like you have something to contribute but you DON'T. pointing out some useless feature of steam does nothing to fix the
'bug in the dedicated server" as you called it...speaking of education...did you wright the HOW TO on setting up a dedicated server?...nope my bad you figured out why the ATI cards were under clocking....
while were on the subject what do you recommend for writing a GUI for the C# scripting language ? MONO?...
S!