Quote:
Originally Posted by Blackdog_kt
1)What i'm trying to say is that asking for engines with more HP can mean a combination of many different things. When you are discounting them all and pretend its only the octane rating that matters you are just simplifying for the sake of pushing a personal viewpoint without having to come up with the supporting proof: "they asked for more power, so they should surely mean a better octane rating".
I'm all for Spits and Hurricanes getting their 100 octane and constant speed prop variants. Keep the current ones for battle of France scenarios (i mean we already have much of the map so why lose the ability to create such missions) and let's also add the proper battle of Britain variants.
2)I'm also in favor of having a 50% chance (or whatever the appropriate percentage was) of spawning with DB601N engines on your 110, which you make absolutely no mention off in any of your arguments. I've given you the benefit of doubt until now but you're gradually exhausting that reserve.
3)No offence meant and i'm not saying you're just pushing for a gameplay advantage for your favorite ride because i'm not the kind of fool that will pretend to know what's in another person's mind. What i'm saying is that you sure sound like that more and more as time goes by, i just don't have a way to confirm it, which makes me averse to getting convinced out of a matter of principle. I guess this goes for many others as well.
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1) Again, pilots wanted more power. In the Merlin III, 30% more power was available through a simple mod, that could be done in an afternoon using fuel that was readily available. RAF pilots had been aware of this for several years, and they got a full transition to 100 octane prior to the BofB, indeed many France based Hurricane squadrons used it during the BofF. I don't and haven't discounted other options, but raising displacement, for example, invariably means greater weight and greater frontal area, something that pilots don't want.
2) see my post #71:
http://forum.1cpublishing.eu/showpos...1&postcount=71
By all means, include all historical engine and aircraft variants.
3) No, I am pushing for a game that sims RL. In RL Merlin III aircraft have access to much higher power at low altitude. At high altitude these advantages dwindle and the Me109 has many advantages, and this will force the Me109 pilots to fly as per RL, IE, stay high, and fight in the vertical. Dogfighting Hurricanes at low altitude is not a great idea. The RAFFC made a rapid transition to 100 octane engines and CS props and it was a much tougher proposition than the Luftwaffe had been led to believe, but thats how it was.