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Originally Posted by Liz Lemon
Uh, yes you are.
Many of those things are much more complex in CLOD then FB, so it is asking the CPU to do a lot more. Take the engine modelling, for example.
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If that extra modeling makes the "game" (which in the end it still is, even if its a sim game) unplayable, then its not worth it. End of story.
Maybe they should add it in incrementally and focus first on foundations like the graphics, AI and physics engine which the whole future product is based on.